The intention of this Masters Project is to create Concept Art suitable for a 2D Platformer Game inspired by South Korean mythology with a focus on Creature Design.

Bibliography

In progress...

Books


    Printed Books


      Froud, B. and Llewellyn, J.J. (1982) The World of the Dark Crystal. London, UK: Mitchell Beazley Publishers Limited.

      Gray, C. and Malins, J. (2004) Visualizing Research: A Guide to the Research Process in Art and Design. Reprint, Surrey, UK: Ashgate Publishing Ltd., 2013

      Im, B. and Yi, R. (1913) Korean Folk Tales: Imps, Ghosts and Fairies. Reprint, Tokyo, Japan: Charles E. Tuttle Company, Inc., 1977

      Miller-Zarneke, T. (2010) The Art of How to Train Your Dragon. London, UK: Titan Books Ltd.

      Riordan, J. (1994) Korean Folk-tales. Oxford, UK: Oxford University Press.

      Robertson, S. (2009) Alien Race: Visual Development of an Intergalactic Adventure. London, UK: Titan Books Ltd.

      Whitlatch, T. and Carrau, B. (2010) The Wildlife of Star Wars: A Field Guide. San Francisco, CA, USA: Chronicle Books.


Journals


    Magazine Articles


      Howlett, C. (ed.) (2011) 'The Art of Terryl Whitlatch', ImagineFX: Fantasy and Sci-Fi Digital Art, Issue 72 (Creature Design, August), pp. 48-53.


Digital & Internet


    Computer Games


      Capcom and HexaDrive (2012) Ōkami HD [Computer game]. Capcom UK.

      Moon Studios (2014 expected) Ori and the Blind Forest [Computer game]. Microsoft Studios UK.

      Nyamyam (2014) Tengami [Computer game]. iOS AppleStore UK.

      Ubisoft Montreal (2014) Child of Light [Computer game]. Ubisoft UK.


Media & Art


    Exhibitions


      Korean Collection (2014) [Permanent Exhibition]. Oriental Museum, Durham. 13 July 2014.

      Off the Wall: The Art of the Japanese Movie Poster (2014) [Exhibition]. Palace Green Library, Durham. 17 May-31 August.

    Paintings and drawings (seen online)


    Photographs, Digital Art & Screenshots from the internet



    Photographs in online collections




Communications


    Conferences


      Teesside University (2014) Animex: International Festival of Animation and Computer Games. Teesside University, Middlesbrough, UK, 10-14 February. Middlesbrough, UK: Teesside Univerisity.

      Teesside University, Suzhou Art and Design Technology Institute and Wuxi Institute of Arts and Technology (2014) Exchanges in Teaching and Learning Practices for Art and Design. Teesside Univerisity, Middlesbrough, UK, 6-19 July. Middlesbrough, UK: Teesside Univeristy.

    Papers from conference proceedings published on the internet


      Donovan, A., Cho, H., Magnifico, C. and Lee, J. (2013) 'Pretty as a pixel: issues and challenges in developing a controlled vocabulary for video game visual styles.' Joint Conference on Digital Libraries 2013: Digital Libraries at the Crossroads, Indianapolis, Indiana, USA, 22-26 July. New York, USA: ACM, pp. 413-414. Available at: http://doi.acm.org/10.1145/2467696.2467747 (Accessed: 25 July 2014).

      McGuire, M. (2010) 'Introduction to Stylized Rendering In Games', SIGGRAPH 2010: The 37th International Conference and Exhibition on Computer Graphics and Interactive Techniques, Los Angeles, USA, 25-29 July. USA: Williams College and NVIDIA Research. Available at: http://graphics.cs.williams.edu/courses/SRG10/ (Accessed: 20 July 2014).

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